A quick update on what I have been up to with Unreal Engine and creating a sample game. Once all the game play elements are established then the game will have some more definitive goals. Each character will have a story that ties them in from their past lives (at Paragon mostly so far) and link them to their roles in the ODKI game. Will not be saying too much about the game play aspects as those are a secret.
Enjoy the short demo, its fun. Also not mentioned was an aspect of rapid rounds fired from both guns recoiling. If shooting too fast, you can injure yourself so be careful. Looking into how to let other players participate shortly to make it even more difficult (:
Wanted to give a shout out to Richie Barron, as his into to the Princess Belota song is previewed at the end of the video along with the ODKI logo animation which is included on the HUD for a switchable video element for the player.
© Gerald R Clark, 2013-2023
Best Selling Author of "The Anunnaki of Nibiru: Mankind's Forgotten Creator's, Enslavers, Destroyers, Saviors and Hidden Architects of the New World Order"