Created this while goofing in Unreal Engine today. Welcome to the 7th Planet Drone Army on the Move...Time to get it done!!! This quick snippet demonstrates the multiple instantiation of an instance of a blueprint with a character mesh animated and real-time scaled (1 to 3 scale) for two columns of robots. They could be any character in the ODKI game, like minions for example. The logo sprite is attached to an animated door that rises and falls to let the heroes out and the light shining thru the logo. Also animated are the colored lights inside the spawn chamber, finally discovered how to use the sequencer in the game Odyssey Ki. © Gerald R Clark, 2013-2024
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Gerald Clark
Best Selling Author of "The Anunnaki of Nibiru: Mankind's Forgotten Creator's, Enslavers, Destroyers, Saviors and Hidden Architects of the New World Order" Archives
September 2024
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