Working on the game design document, and in the interim, messing around, added some new features to the play for demo purposes: 1. Texture painting using material blend 2. Turret can be killed now 3. Keys mapped to switch players and back 4. Location created for new structure 5. Crunch death and respawn (not demoed) 6. Turret projectiles adjusted and attached to socket for motion © Gerald R Clark, 2013-2024
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Gerald Clark
Best Selling Author of "The Anunnaki of Nibiru: Mankind's Forgotten Creator's, Enslavers, Destroyers, Saviors and Hidden Architects of the New World Order" Archives
September 2024
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